Crescent City is an intermediate-level feral and domestic cat roleplay set in modern day New Orleans. There's a strong presence of voodoo in the antique city, although not all cats are believers. Create a character and join today!
07.19.08 ) I'm sure you've all noticed that I've been somewhat absent this summer--first because of a demanding job and then because my computer died--but now I am back for good! I have a new laptop and better job, and I will be catching up on things around here (including my IC threads) in the coming week before I go on vacation next weekend.
07.01.08 ) Two new updates to the rules today, concerning post order and activity in multi-character threads; please check them out. Ad board has been attended to, affiliates updated, and I'll be posting ICly today or tomorrow. I apologize again for my decreased activity, see my post on the LOA board for more. COTM/MOTM coming soon!
06.11.08 ) To thank everyone for your increased activity, I've opened two new IC boards! Jackson Square and Fair Grounds race Course are now open for posting; hopefully they'll provide a little more variety to RP. Jax Square in real life is home to many, many feral cats, and if you've ever seen All Dogs Go To Heaven, well, I figure the racetrack there is probably based on Fair Grounds. So, enjoy!
06.03.08 ) Hey guys, just a quick little update; for one, I wanted to remind you guys about character logs! I think that they're a fun way to give a little more info about your characters, and a way to organize all your threads in one place. But only Comet and I have logs! So if you're bored, go make a logbook for your characters. Also, while we've been having pretty good activity lately, I still feel like there's more we could be doing. Would you all be interested in contests, a point/money system, or character art? Or anything like that? Please post in the Suggestions thread if you have any ideas!
05.27.08 ) Welcome to the new members who've joined us this week! Can't wait to RP with you all. Our activity is picking up a little, and I've been advertising and affiliating like crazy. I added us to a top site list, too, so please click here to vote for us at Windsong Topsite!
05.20.08 ) Alrighty, I think I've updated everything that needed updating, so now for the important part: advertising. That's what I'll be doing the rest of the week and next week. If anyone has any suggestions on how to promote the site successfully, please PM me! Also, apparently we're the site of the month at Cosmic Cat Collection, so yay!
05.13.08 ) So far the updates are moving more quickly than I'd expected. The skin is not quite done, I have a few things left to tweak, but this is the basic idea. Member ranks have been updated to match your highest-ranked character, and colony member lists have been updated; leaders, if you want someone in a different rank than where I've put them, message me. Dead threads have been archived, and inactive members' profiles have been moved.
05.08.08 ) Whoo, summer! I've just started my summer break, and since I know many of you will be starting yours in the next few weeks, too, Crescent City is coming back to life! You'll see things changing gradually over the next week or two, so don't be alarmed. With any luck, you'll see some new members showing up, too! Read about all the intended updates in the "Revival" thread.
"Specters in the Swamp" Our second sub-plot; something in the bayou has the swamp wildlife agitated, and they're causing trouble for the city cats.
High summer
The hottest season has finally arrived in the Big Easy, and the city's strays are feeling the brunt of it. Daytime temps climb to the low 100s, and the air hangs heavy with high humidity. It would be best to move about at night, especially if one is long-haired. Brief evening thunderstorms are frequent, and provide some relief from the heat.
Guidebook (1 sub-board) This board will serve as your guide to Crescent City, and should be read before creating a character or roleplaying here. (Threads with an exclamation point are required reading.)
Character Profiles (2 sub-boards) Each character's joining profile can be found here. When applying for a character, please post on the 'Joining' sub-board. You may not roleplay a character until its profile is approved by staff and moved to the main "Character Profiles" board.
Beginnings and Endings (2 sub-boards) This is the character adoption board, where young kittens and pre-made characters will be posted and auditioned for. The Birth and Death boards are contained here, as well.
The Moonwalk In Jackson Square, opposite St. Louis Cathedral, this wide brick walkway runs along the banks of the great Missippi River at the climax of the crescent. It is a popular tourist destination, littered with people during the daytime hours and a veritable buffet of leftovers and scraps at night.
Jackson Square Situated in the center of the French Quarter, this expanse of grassy lawns and elegant landscaping. Centered in the square is a tall, regal statue of Andrew Jackson atop a horse, surrounded by iron benches and shade trees. Beyond the statue is the great St. Louis Cathedral, its spires reaching heavenward and providing a beacon amongst the old city's skyline.
Rue Bourbon Ah, the world-famous Rue Bourbon; or Bourbon Street as it is known to most. This is the heart of the French Quarter, surrounded by antique buildings with intricate ironwork around their upper balconies. The narrow roadway is almost always packed with people, especially at night, but a feline can hardly resist the delicious smells emitted from the many restaurants here.
Esplanade Castle On the northeastern edge of the French Quarter, a large three-story house sits abandoned. Its pale-orange stucco outer walls are so dingy and dirty that they seem gray, forgotten for many years. In the traditional early 19th-century architectural style of the quarter, the manor features many balconies with elaborate ironwork rails. Thick vines grow up the manor's facade and the walled front garden is very overgrown. Inside the house, a thick layer of dust covers all horizontal surfaces, and most of the furniture had been removed. Still, broken windows allow cats easy access to a fine shelter.
St. Louis Cemetery #1 Just northwest of the French Quarter, this cemetery is crowded with 18th- and 19th-century mausoleums, with gravel or asphalt walkways between. Most of the cement or brick tombs are crumbling, and it's even possible for a cat to slip inside some of them, if he so chooses. The mood is desolate and dark, with an everpresent air of danger thanks to the surrounding neighborhoods and closeness of the tall, decrepit monuments.
Metairie Cemetery This enormous, sprawling graveyard starkly contrasts the dingy St. Louis Cemetery--Metairie is 150 acres of over 7000 graves, most of them elaborate marble mausoleums. The cemetery is in close proximity to Fair Grounds Race Course, and in fact is built on the site of the old Metairie Race Course; the oval shape of the track is now used as a driveway and walkway through the cemetery. This is the site of the huge, imposing Moriarty tomb, topped with its four graces, and the rest of the cemetery is full of beautiful marble statuary as well.
The Wharves Just upriver from the French Quarter's Moonwalk, several large warehouses loom on the banks of the Mississippi. Wide docks jut out over the water on the river side, allowing huge barges and ships to tie up and load or unoad their cargo. All sorts of shipments come through this small port, from furniture to food products. The warehouses themselves are alternately very full and starkly empty, depending on whether a ship has just come in or just left. Most days, dockworkers and shipworkers crowd over the docks, moving heavy crates by hand and forklift, making this a bustling and rather dangerous place. But at night, it's a quiet and desolate landscape with a fine view of the moon on the wide river.
Fair Grounds Race Course This thoroughbred track is one of the oldest in the nation, yet it is still a bustling place of activity when a race is being held. The many human attendees spend almost as much money on refreshments as they do at the betting windows, and the horses' stalls are riddled with well-fed mice and rats.
Abandoned Shack Not too far from the city, at the edge of the bayou, a two-room house sits abandoned. It's little more than a shack, but it was home for someone once, and is now a home for cats. The outside is plain, unpainted wood planks, weather-worn and smooth. A narrow front porch just off the front of the raised house, complete with a broken plastic chair, and a living/kitchen area and separate sleeping bunk are inside. Most of the furniture remains, although it is extremely worn from being unkempt and exposed to the elements, as the door to the shack hangs open and a few of its tiny windows are broken. It seems the previous inhabitants left long ago, perhaps after a severe hurricane, but now the shack provides safety from the elements and dangerous predatory neighbors of the swamp.
Deep in the Swamps At least a day's travel from the start of the bayou, this place is one of magic and mystery. The cypress trees grow thickly, their knees and gnarled branches creating eerie shapes, especially by moonlight. This is one of the wettest areas of the bayou, with much of the water's surface disguised with thick carpets of duckweed that may fool the unwary traveler into an unplanned swim. To move through here is to carefully pick one's way across damp and narrow land bridges, and sometimes getting your paws muddy. This is the kingdom of the alligator, too, so watch your step. In a secluded clearing, an old wooden skiff lies upturned on a dry patch of land. Small, bleached bones are scattered around the clearing, and this is where the maman makes her home.
Riverside Forest In this region, the swampy water moves a little faster, and a large, raised area of land fosters huge live oaks. The trees are ancient and hauntingly beautiful, their branches riddled with Spanish Moss and grown more horizontally than vertically. This place has a strange air to it; it's always quieter here than in the surrounding marshes, and hulking trees cast strange shadows. In fact, if one were to look hard enough, he might find a forgotten cemetery here, a dozen or so graves from pre-colonial times. There are fewer alligators here, and more swamp rabbits and small mammals, making this a fine place to hunt.